Octopath Traveler 2
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Octopath Traveler 2

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Items to Steal & Treasures

Every town, field and dungeon, with its steal targets and chests together.

Stolen0 / 0
Chests0 / 0
Hidden0 / 0
How this list works
  • Each zone shows its Items to Steal and its Chests. Use the toggles in the sidebar to show either or both.
  • Stealing is daytime only. Only NPCs who are out during the day are listed. Save first: a failed steal lowers your reputation in that town.
  • Chapter tags show which story chapters take you through a zone. Fields carry the chapters of the town they lead to (on the way). Optional zones are side dungeons and places no chapter visits.
  • Prize marks top gear, large Nuts, jams and high-value items. Lv 34 is a zone's danger level.
  • "Knock out the guard" means Ambush, Provoke, Challenge or Soothe whoever blocks the door. At-sea chests and island dungeons need your own ship.
  • Hidden items are sparkles that only appear after you Scrutinize, Inquire, Bribe or Coerce the person named. Ticking one here also ticks it on the Scrutinize tab.
  • Amber tags warn about a catch: After Meylan's quests, a boss to beat first, a quest item, or a spot the guides don't pin down.
  • Set My progress in the sidebar to dim or hide zones your chapters haven't reached yet.

Steal lists come from Nightly Gaming Binge's region guides (marked by the site as possibly incomplete) and TheGamer. Some items are quest-locked: the Judge in Timberain appears after Meylan's quests, and Alpione leaves Gravell after her Next Chapter. A few items show 0% and can only be bought. Chests come from Nightly Gaming Binge's region guides and chapter walkthroughs plus ArrPeeGeez; a few zones have no documented chests.